This presentation page introduces the proposed design direction for the Neo Fiber world: real domestic spaces, anthropomorphic home objects, and an environment shaped directly by the brand palette. The goal is to translate the brief’s core thought — “Το internet που ζητάει το σπίτι σου” — into a clear, premium and memorable visual language.
Based on the brief, the proposed visual logic treats the home as the true protagonist. Instead of presenting technology in an abstract way, we let everyday objects become characters and express the message in a witty, warm and relatable tone.
Speaker, vase and landline telephone are transformed into expressive household personalities. This supports the communication idea that the home itself “asks” for better internet.
The faces remain minimal, graphic and slightly abstract, aligned with the reference direction from the brief. This keeps the tone contemporary, elegant and easy to own.
The interiors intentionally integrate Neo Fiber’s palette so the brand is present in the room itself — through walls, furniture, accents and light — instead of relying only on logos or supers.
The spaces are designed around the Neo Fiber primary and secondary colors. This helps create immediate brand recognition while preserving a lively, domestic and optimistic mood.
The stills below present the current visual territory: character styling, room tone, palette application and object relationships. Together they show how the Neo Fiber brand language can live inside a believable domestic space.
Below are two early motion tests. Their purpose is to explore the style and readability of the 2D facial animation — especially the eyes and mouth. The two versions allow comparison between different treatments of the facial animation language.
First animation test focusing on the initial 2D mouth and eye treatment. Useful as a baseline for expression clarity, timing feel and overall tone.
Second animation test exploring a different style in the 2D facial animation, especially in mouth and eye behavior, to compare consistency and personality.
These videos are prototype tests and should be read as style samples rather than final directorial executions. At this stage, the focus is on validating the 2D facial animation language and how it sits on the objects.
They do not yet represent final staging, direction, blocking, camera choreography or finished performance design. In other words, this is not the final direction. It is a first motion proof-of-concept to evaluate the animation style and establish the correct visual tone.
We currently have two video versions, each testing a different approach to the mouth and eye animation. This helps determine which 2D treatment best supports the brand world before moving to a more refined production phase.